I had some problems with the cards at the beginning, it was kinda glitch some times, but not a huge problem. Sometimes the card just didn't work on the dungeon at the first time I drag it, but not a big problem too, since I could just try dragging again (don't know why this was happening).
It was kinda frustrating fighting the Skeletons in the combat rooms. I always tried to dodge their attacks, but seems it to be undodgeable.
Other thing that I think would be great is to have give more cards to the player, lets say at least one per turn. I had to lose one action just to get a card per turn. One of the things that make card games fun is that the player have a good amount of options in its hand to choose one, so I guess it's is definitively a good idea to increase the player cards somehow.
I like the concept of changing the dungeon, I think it could be explored more like borrowing tunnels between rooms, picking up cards in treasure rooms, and maybe a building aspect. I didn't enjoy combat tho, though aiming is hard and skeletons feel unfair
I can see it going more in rouge-like direction with boss on each level, with combat like "realm of the mad god". Could be fun in this kind of game
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Please make this a real game
Very cool game, i suck at puzzles but great game.
Very cool! Super fun idea.
I had some problems with the cards at the beginning, it was kinda glitch some times, but not a huge problem. Sometimes the card just didn't work on the dungeon at the first time I drag it, but not a big problem too, since I could just try dragging again (don't know why this was happening).
It was kinda frustrating fighting the Skeletons in the combat rooms. I always tried to dodge their attacks, but seems it to be undodgeable.
Other thing that I think would be great is to have give more cards to the player, lets say at least one per turn. I had to lose one action just to get a card per turn. One of the things that make card games fun is that the player have a good amount of options in its hand to choose one, so I guess it's is definitively a good idea to increase the player cards somehow.
I like the concept of changing the dungeon, I think it could be explored more like borrowing tunnels between rooms, picking up cards in treasure rooms, and maybe a building aspect.
I didn't enjoy combat tho, though aiming is hard and skeletons feel unfair
I can see it going more in rouge-like direction with boss on each level, with combat like "realm of the mad god". Could be fun in this kind of game
Very nice concept ! Great job ! This could be extended to be a full game