Made in 7 days and through health and coughing and at the sacrifice of our dear sleep.

Protect your cave from the pesky humans looking to take the mineral.  Place towers and protect your resources! Earn living matter and strengthen the resistance! Combine them and see what you will get!  Maybe try to get your favorite color! 

Code: Reve Lab
Art: Admurin

HOW TO PLAY 

CLICKBuy and Place towers
ESCPause
SCROLL WHEELZoom
MIDDLE MOUSEMove map
SPEED CONTROLSOn the top right of the screen
BREEDING SYSTEMClick the Red Ritual in the middle of the map!

MEET THE RESISTANCE

Some of these are only obtainable by combining others!


YOUR FOES


CREDITS

THEME SONGNojisumaWebsite
SFXMorganPurkis
Baidonovan
Rosebugg
Guyburns
Melvin Jeapel 
Ranner
Pixabay

ASSETS

Check out the assets!

Updated 25 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsRêve Lab, Admurin
GenreStrategy
Made withGodot
Tags2D, Bullet Hell, dungeon, mining, Monsters, Pixel Art, Roguelike, Singleplayer, Tower Defense
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Comments

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(+1)

This is an awesome idea for a tower defense and breeding mechanic translates over very well. Fantastic job on this! I found that I was trying out different monster combos more frequently but I was unsure if combining breeded monsters would result in a stronger overall monster. Still, seeing the fantastic art and the monsters combined sprites made these mechanics really pop. 

Some quality of life settings could help make this game stand out a little more. Perhaps an audio adjuster, an automatic wave starter toggle and the ability to drag the camera after breeding a monster & it is in placement mode. Also having a stat readout on a monster could go a long way to helping a player on where a monster should be placed. 

The difficulty could be scaled up a bit more or there could be less barriers for the miners to take apart. It never felt too easy but several waves getting through almost untouched should probably have a more dire impact for the player. 

This is an inspired idea and I would love to see this team's take on a full release with some expanded monster breeding mechanics. This really could be a hit!

Thank you for the amazing feedback! We are stoked that you liked the game! We are very happy how the breeding works and look forward to making even more monsters to defend your ores!

We are currently working on an update that will introduced a revamped tutorial, fix some UI, add music and sfx toggler! We cant upload at this current moment due to the game being part of a jam :o

Love the ideas that you provided, I can relay them to the main programmer and they may be able to change things up!

In terms of difficulty, we are exploring some ideas such as more miners, updating their stats, balancing monsters and fixing economy. These will take some time since they are very closely linked. Lots of testing will be required!

(+2)

i came, i saw, i breed

Veni vidi, genus

Thank you for trying the game out!

(+1)

Awesome very immerse tower defense the art and music were on point, I had a lot of having making monsters. ^_^ Very polished and great entry.

Thank you for the kind words! We are glad that you liked the game! We look forward to making new content for the project!

(+1)

Very fun variation of a tower defense game.
I like how it's somewhat afk during the waves.
If possible, maybe in a future update there could be an option to have the new waves come automatically, to up the difficulty?

Thank you for trying out the game!

This is a feature requested by a few of the users. We will definitely take a look at implementing it!

(+1)

Awesome

Thank you for trying out the game!!

(+1)

very cool! goodwork !

Thank you very much, and thank you for playing our game!

(+1)

Excellent game. I can’t wait to see how it develops. I had a lot of fun playing it.

(+1)

Thank you for the kind words, and yes! We are interested in continuing this project but development might be a bit slower than during the game jam :o

(+1)

i love that we are the monsters and the humans are the enemies hahaha. Very cool game, the art is amazing and it's very very well done

Thank you for playing our game. We wanted to spin things around and we are happy how they turned out. Glad you like the art but the code is tremendous as well!

(+1)

Nice little game. I think cranking up the difficulty scaling would go a long way.

Thank you for trying out the game. On future updates we will work on making the game more challenging and require more strategy!